/*
 * Copyright (C) 2022 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.android.tools.idea.lang.agsl

import com.intellij.lang.Language
import org.jetbrains.annotations.NonNls

/**
 * Android Graphics Shading language.
 */
class AgslLanguage private constructor() : Language(ID) {
  override fun getDisplayName(): String {
    return "AGSL (Android Graphics Shading Language)"
  }

  companion object {
    val INSTANCE = AgslLanguage()

    fun getInstance(): AgslLanguage = INSTANCE

    @NonNls
    const val ID = "AGSL"
  }
}